When combined with stage-specific items that can be used as long-range projectiles and security systems that can be transformed from a deterrent into an environmental weapon, Katana Zero doesn't struggle to keep its combat exciting. Slow-motion rolls can be combined with precise movement to quickly close distances, and your sword is not just for close-quarter slashing-it can be used to perfectly time a bullet deflection back to its sender. This lets you pull off some incredibly stylish maneuvers and experiment with a malleable dynamic to the otherwise straight-forward combat. Thanks to a steady supply of a blue serum, you're able to augment your simple sword slashes with the ability to slow down time. Genetic experimentation and drug use are central to both Katana Zero's story and gameplay.
This plays out across multiple acts, comprised of small side-scrolling stages containing violent and thoughtful combat throughout.
What starts out as straightforward assassination missions ordered by a shadowy organization slowly unfurls to encapsulate themes of post-traumatic stress, war crimes, and government killings. This war forms the backbone of Katana Zero's central mystery, which does take time to unravel. Katana Zero puts you in the shoes of a nameless assassin haunted by the fractured misdeeds from the past war. Its abrupt ending is an unwelcome surprise, but the riveting action is complemented by an intelligently presented narrative with a variety of captivating themes that is difficult to pull away from. You are that fight-a ruthless sword-wielding assassin with the ability to slow down time-and Katana Zero gives you delicately designed scenarios to slice and dice your way through. Gangsters operate unhindered as society is still reeling from a devastating war, one whose loss has littered the streets with homeless war veterans and bars with resentful and drunken citizens looking for a fight. The neon-soaked hallways and dirty streets of Katana Zero do a great job of sucking you into its broken world.